The heroine of my game-turned-comic-book, stretching after being resuscitated from an unknown amount of time in a cryo-tank. I'm getting better at the shading, and to my advantage, it's apparently better to focus on quantity over quality early on. (That's exactly what I need right now...) As many know, I'm chiefly a 3D artist, so this is a little new to me working in 2D... but you know what? I'm getting the hang of it.
I probably should have focused on it a while ago.