I've written two books on building plugins for Blender, and GIMP; with a third on the way on the proper and helpful usage of OSL on shaders. I've released a few small games on Itch.io and the Google Play Store (The Penguin and the Dragon), and developed a lot of throwaways locally. I have a channel on YouTube where I will throw any doodle in Blender or any other software up, with a reasonable number of followers.
My education is in physics, neuroscience, and journalism, from Gettysburg College; but programming has been a passion since I was maybe ten.
This is my corporate identifier, as a sole proprietor. There's no real reason that I can't hire anyone--but I will say that if you're dependent on a specific program or are afraid of the terminal, my work probably isn't a suitable environment for you. (I've done entire voice sequences using nothing but Festival and FFmpeg, and I *enjoyed it*.) I grew up around the film industry and have plenty of familiarity, and even excitement, about getting my hands dirty is a classical way.
I would kill to actually be allowed to sit in a dimly-lit darkroom and tape together strips of film again; but I'm sure the future has its own unique challenges to replace that.
This company is also linked to my writing, and the Warrior Poet's Guide series of books.