Procedural Coral

Here you can see a mild amount of UV distortion, one of the risks of running a procedural texture. It likely won't carry over, and is fixable if it does.

In fact, I might just switch to 3D noise and object coordinates, and bake that...

Here you can see a mild amount of UV distortion, one of the risks of running a procedural texture. It likely won't carry over, and is fixable if it does.

In fact, I might just switch to 3D noise and object coordinates, and bake that...

I had to *fight* Sketchfab to get this thing to upload. Throwing out UVs, flat out ignoring them, breaking textures... their new upload system is garbage. So I guarantee nothing.

Basic turntable rotation through cycled parameters on procedural coral material

Demonstration of a cookie-cutter boolean—in this case, I mirrored cube—turning a single piece of coral into uncountable possible smaller pieces.

An anaglyphic turntable tour of my model, which I'm very satisfied with... seeing your procedural material pop out at you is a unique kind of fun.